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Old Dec 27, 2005, 11:28 AM // 11:28   #1
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Default Shields base-AL?

Yeah, I was looking for what a shields base-damage is. I have one with AL 12 that requires 9 tactics (it's the 'while enchanted' from the collector). I find it pretty nice, though im not a warior as 2nd, im a ranger. Now I'd like to know what the base-Al is, as I can calculate what's better: a focus or the shield... I hope you guys can help me out
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Old Dec 27, 2005, 11:50 AM // 11:50   #2
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Do you mean what armour it gives if you don't meet the requirement?
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Old Dec 27, 2005, 12:02 PM // 12:02   #3
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Max Armor of a shield is 16.
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Old Dec 27, 2005, 02:05 PM // 14:05   #4
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max armor without req. = 8
Max armor without attribute is different, I think about 5 armor
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Old Dec 27, 2005, 02:13 PM // 14:13   #5
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Quote:
Originally Posted by chippxero
Do you mean what armour it gives if you don't meet the requirement?
Yes. I've been told that if you don't have the requirement you get a 'base-armor level.' So say i have a shield that requires a lvl 9 in tactics. I dont have a single point in tactics, so what profit for wearing a shield (in armor lvl) will I get? I'd really like to know that...
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Old Dec 27, 2005, 02:42 PM // 14:42   #6
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I'd go with LifeInfusion on this, i had a look around and everyone just says base or starter shield so i assume thats 4 or 5.

I guess this is the same shield tht you asked about in your other topic with the +45 health and -2 dmg in stance.

IMO and it is just my opinion, you might want to just get yourself a nice 10 armour candy shield that has no requirements and switch between the 2 while fighting to see what comes off better.
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